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Once you have the key principles of using ProBuilder, complex, editable structures can be made. Also, mesh colliders are added by default which means you will not be…
Creating a simple building with ProBuilder
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This video explains how to create and manipulate geometry in ProBuilder using the transform, rotate and scale tools on objects, vertices, edges and faces.
Introduction to ProBuilder and ProGrids
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In this video, you will learn how to add the ProBuilder and ProGrids packages to your project. These two work well to be able to create navigable environments with ease.…
Add ProBuilder and ProGrids packages
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Check LR Controllers and add floor plane and…
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New project and adding XR plug-in management
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Once you have downloaded and unzipped the project file to a local hard disk (not an external drive), open Unity Hub and click on Add Project > From Disk then locate…
Installing the Unity project file and setting you…
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